I just got told that if you search for recent games, your games are organized into skill brackets.
Since all my solo matches are in "very high" and I dont consider myself very skilled, and i do a lot of dicking around i wonder how big the "very high" skill bracket is, it must be pretty big. This question has been asked before and already has an answer.
If those answers do not fully address your question, please ask a new question. The skill that appears next to replays is linked to the winrate on which dota 2 matchmaking is based, and perhaps profile level.
You can use this website to search for users and yourself, and check the available stats recorded: I know this is an old question but even so, 8 months later and it's still a very good one in my opinion. A fair bit has changed and now the game is out of beta and the ranked ladder system is in place. Each player has a solo and team MMR rating which is displayed on their profile.
This is the rough distribution according to valve prior to launching the ranked match making system. Keep in mind that these values are subject to a lot of change as more ranked matchs are played.
Dota 2 Matchmaking Stats
This article on reddit is a very interesting read. Basically someone has created some bots that when added as a friend record their ranked matches and return the data to him. I believe the data is slightly skewed to better players as their average rank is around Home Questions Tags Users Unanswered. Are there any stats about skill ratings in Dota 2?
Are there any stats about skill ratings in Dota 2? - Arqade
Those numbers were boosted by around six percent in August, presumably by the hype generated by the International 7. Still, these statistics are a far cry from those posted in and Dota 2 recorded peak numbers of over 1 million several times in this period.
Even January and February of this year were both still able to hold at least a million, with the numbers falling to six digits in March. The shrinkage of the playerbase could be attributed to many different factors, but there are a few immediately quantifiable ones.
So far its momentum shows no signs of slowing down , with more than 1. Dota 2 and similar games such as League of Legends require a much larger time investment compared to games like PUBG, which can have very short queue turnaround times—especially if you are eliminated early into a match.
Secondly, there is the fact that the current meta has been around for a long time.
Some believe it has become very stale.